Wednesday, May 13, 2015

Student Survey

Dear Students,

Please take the time to fill out the following survey:

CLICK HERE FOR SURVEY

Thank you.

Tuesday, April 28, 2015

Pokérus

In other words, it's actually really good to have Pokérus.

Other things you should know about Pokérus:
-It will go away after a day or two.
-Once it goes away your Pokémon cannot get it again.
-Pokémon that are cured from Pokérus will still get double EVs, but cannot spread the virus.
-Pokémon that are cured from Pokérus will have a red dot appear by their HP bar (Gen 2).
-Pokérus can be spread to other Pokémon in your party.
-A Pokémon infected with Pokérus that is kept in the PC will not lose it.
-If you leave a Pokémon infected with Pokérus in your party and turn off the game it is more than likely that it will be cured by the next day. I.E. leave that Pokémon in your PC!

My Pokémon Have A Virus!!!

Yup, you read that correctly. My Pokémon are infected. What does that mean? What can be done? What will happen to my Pokémon?

Well, Pokérus is actually a very good thing. It is a virus that is contracted when you fight or capture a wild Pokémon. Like the video we just watched says, it is very rare, and it will increase your Pokémon's rate of growth. (AKA stats will go up higher).

So how did I learn about Pokérus? Well, after restarting one of my games I actually started to hunt and catch Pokémon in order to complete my Pokédex. It was at site that I battled and caught a wild Grimer. I didn't realize it at the time, but I had an extra spot in my party available because I had dropped a Pokémon off at the Day Care.

It wasn't until I visited a Pokémon Center that I even realized that my Pokémon were infected. I had never heard of such a thing, and immediately I thought something was wrong with my game. Later Professor Elm called:

I immediately googled Pokérus, because I knew Professor Elm didn't know what he was talking about...I mean, he didn't even know how to hatch a dang egg, so I googled it and found out that it was a legit thing. I also found out that I can only get it by battling or capturing a wild Pokémon, and that they need to be in your party to infect others...which is what happened. That little Grimer ended up infecting my entire party. I then read that a Pokémon with Pokérus can retain the virus if stored in the PC.

Yes. I had a messiah on my hands, the bringer of the virus. So I put that little drop of gunk in the PC and only bring him out when I need him to infect more Pokémon with Pokérus. That's basically my story. But yeah, Pokérus so far has been awesome. I have spread the virus to over 30 Pokémon so far, and all are in training. The best part, after they are cured of Pokérus they still continue to get double the Effort Values, aka their stats get better by double, making them stronger by the time they reach Lv. 100 compared to a Pokémon who did not have the Pokérus virus. So in other words, it's pretty much a big deal.

 A Pokémon infected with Pokérus can be identifired by looking under the STATUS part of a Pokémon's profile. This Togepi was infected with Pokérus by my Grimer by just staying in the same party. (Look Professor Elm...it hatched...) :/ *SPOILER ALERT for those of you who still haven't hatched that stupid egg yet*

I will make Pokérus infected Pokémon available as Prize Pokémon based on what grade group behaves the best. First one up for grabs is a slobber knocker: A Shiny Pokérus Marill that knows nothing but Egg and Move Tutor Moves!!! (I don't know why I'm even giving that away...)

Prize Pokémon (4/28/2015)

Shiny PokéRus Marill
Water Type
Lv. 3
Knows 3 Egg Moves: Amnesia, Belly Drum, & Supersonic
Knows 1 Move Tutor Move: Ice Beam
Will Be Shiny
Will Be Infected With PokéRus
*No Nicknaming Will Be Available For This Pokémon*

Friday, February 20, 2015

Pokémon Origins (Episode 3)


Pokémon Report: Week Of 2/20/2015


1st & 2nd Grade (Yellow Version)
PLAYER                                ASH
BADGES                                   1
POKéDEX                                14

Current Team:
PIKA (Pikachu) :L13
LUCKY (Nidoran ♂) :L13
MUNCHIE (Rattata) :L12
KAYLA (Nidoran ♀) :L13
EEVEE :L13
sOnIc (Sandshrew) :L8



3rd & 4th Grade (Blue Version)
PLAYER                          BRUINS
BADGES                                   1
POKéDEX                                11

Current Team:
SQUIRT (Squirtle) :L15
WIGGLER (Butterfree) :L11
DEADMAU (Rattata) :L10
MONEYMAKER (Pidgey) :L14
SCYTHER :L6
))))))))HH (Spearow) :L9



5th & 6th Grade (Red Version)
PLAYER                      MR. BOSS
BADGES                                   1
POKéDEX                                17

Current Team:
JR. BOSS (Charmeleon) :L18
SQUIRTLE :L11
BULBASAUR :L10
MAGMAR :L13
LAPRAS :L8
NIDORAN ♂ :L4

Staff ("Green Version")
PLAYER                            TACO!
BADGES                                   1
POKéDEX                                22

Current Team:
r/trees (Ivysaur) :L17
Lord Helix (Omanyte) :L12
BLUE (Magikarp) :L14
BrdJssuss (Pidgey) :L15
CHURRO (Beedrill) :L10
STaYPuFT (Jigglypuff) :L8

Thursday, February 19, 2015

Pokémon Origins (Episode 2)


Dark Type

Dark Type Pokémon are introduced in Generation 2. Dark Type Pokémon characteristics are as follows:

DARK
-Super Effective Against: Psychic & Ghost
-Weakness: Fighting & Bug
-Resistance: Ghost & Dark
-Not Very Effective Against: Fighting, Dark, & Steel
-Immunity: Psychic


There are 6 brand new Dark Type Pokémon added in Generation 2. None of the Generation 1 Pokémon had their type switched to Dark:

Umbreon
Dark
(Evolves From Eevee)
Murkrow
 Dark/Flying
  
Sneasel
Dark/Ice
Houndour
Dark/Fire
Houndoom
Dark/Fire
(Evolves from Houndour)
Tyranitar
Rock/Dark
(Final Evolution in the Larvitar-Pupitar chain)

Steel Type

Steel Type Pokémon are introduced in Generation 2. Steel Type Pokémon characteristics are as follows:

STEEL
-Super Effective Against: Ice & Rock
-Weakness: Fire, Fighting, & Ground
-Resistance: Normal, Grass, Ice, Flying, Psychic, Bug, Rock, Ghost, Dragon, Dark, & Steel
-Immunity: Poison

 There is only one set of Pokémon in Second Generation that changes it's type. Magnemite and Magneton still keep Electric as their first type, but gain the Steel type as their secondary type.

There are 4 brand new Steel Type Pokémon that are introduced in Generation 2:

Forretress
Bug/Steel
(Evolves from Pineco)
Skarmory
Steel/Flying
Scizor
Bug/Steel
(Evolves from Scyther)
Steelix
Steel/Ground
(Evolves from Onix)

Generation 2: Pros & Cons

Pokémon Type Chart (Generations 2-5)


Pokémon: 2nd Generation

Continuing on with our journey we will be heading into new games, also known as the 2nd Generation of Pokémon. The next three options are as follows:




Pokémon Gold Version



Pokémon Silver Version

Pokémon Crystal Version

Each grade group will get a different version respectively. The journey will be completely different than that in Pokémon Red, Blue, or Yellow Version. The player will start off in a completely new land with completely new Pokémon.

Just like Red, Blue, & Yellow Versions there are certain Pokémon that aren't available in each game.
 

Pokémon not available in Gold Version:
Vulpix, Ninetales, Meowth, Persian, Phanpy, Donphan, Skarmory, Ledyba, Ledian, & Delibird.



Pokémon not available in Silver Version:
Mankey, Primeape, Growlithe, Arcanine, Teddiursa, Ursaring, Gligar, Spinarak, Ariados, & Mantine.









Pokémon not available in Crystal Version:
Vulpix, Ninetales, Mankey, Primeape, Mareep, Flaaffy, Ampharos, Girafarig, Remoraid, & Octillery.


All 3 Games will need the following Pokémon traded to them from Generation 1 games (i.e. Red, Blue, & Yellow Versions): Bulbasaur, Ivysaur, Venusaur, Charmander, Charmeleon, Charizard, Squirtle, Wartortle, Blastoise, Omanyte, Omastar, Kabuto, Kabutops, Articuno, Zapdos, Moltres, Mewtwo, & Mew.


Along with new Pokémon in Generation 2 there are also 2 new types:

   Dark Type                                                    Steel Type
 

We will go over type match-ups for Dark & Steel Types at a later date.

Just like Generation 1 the player will be able to choose one of three Pokémon as their starter. These three Pokémon change with each generation. For Generation 2 the player may choose from the following:

Cyndaquil
Type: Fire
Signature Moves: Smokescreen, Flame Wheel, Flamethrower
CLICK HERE

Totodile
Type: Water
Signature Moves: Rage, Scary Face, Hydro Pump
CLICK HERE
Chikorita
Type: Grass
Signature Moves: Razor Leaf, Body Slam, Solar Beam
CLICK HERE

Pokémon Type Chart (Generation 1)


Tuesday, January 6, 2015

Pokémon Types

Before we start today's lesson on Pokémon Types it is very important that we go over and fully understand the following concepts: 

*Glitch: a sudden, usually temporary malfunction or irregularity of equipment.
In other words, the game wasn't made right, so there are parts of the game that doesn't work like it was supposed to.

*Weakness: a quality or feature that is regarded as a disadvantage or fault.
In other words Fire is weak against Water because Water can put a Fire out. Fire will ALWAYS have a disadvantage against Water.

*Resistance: the ability not to be affected by something.
If you use a Fire type attack against a Water type Pokémon the water Pokémon will have a resistance to fire because it is not very effective.

*Immunity: Not influenced or affected by something.
Ghost Pokémon have an immunity to Fighting type attacks because it won't affect them. You can't kick a ghost!

-THE DIFFERENCE BETWEEN EFFECT & AFFECT-
Effect is a noun. Therefore, in relation to Pokémon, when an attack is used against a specific Pokémon that has a resistance to the attack type it is deemed "Not Very Effective."

Example: A Charizard uses Fire Punch (a fire type move) against a Blastoise (a water type Pokémon); water type Pokémon are resistant to water type attacks, therefore Charizard's Fire Punch will not be very EFFECTIVE.

Affect is a verb. Or to make it easier affect means to cause something to happen.

Example: Ghost type attacks are useless against Normal type Pokémon. The same can be said for Normal type moves against Ghost type Pokémon. Each type is immune to the other.

If Genar uses Night Shade (a ghost type move) on Jigglypuff (a Normal type Pokémon) Night Shade will not AFFECT Jigglypuff.

HOWEVER

If we state it in the past tense, Gengar used Night Shade against Jigglypuff...it had no EFFECT.

So, if you ask if Thunder will AFFECT a Ground type Pokémon you are correct.
(BEFORE THE ACTION TAKES PLACE) {TO MAKE A DIFFERENCE}

If you ask AFTER THE FACT did Thunder EFFECT the ground type Pokémon you are correct.
(AFTER THE ACTION TAKES PLACE) {A RESULT OR CONSEQUENCE OF AN ACTION}

Effect = After
Affect = Before

Pokémon Types:
Pokémon types are properties for Pokémon and their moves. Each type has three properties: which types of Pokémon it is super effective against, which types of Pokémon it is not very effective against, and which types of Pokémon it is completely ineffective against.

In Generation 1 there are 15 types of  Pokémon. However, in the current Generation of Pokémon there are 18 types (adding Dark, Steel, & Fairy types to the mix).

A Pokémon may have either one or two types. For instance, Charmander is a Fire type, while Bulbasaur is both a Grass type and a Poison type.

Within the anime and the games, most Gym Leaders and members of the Elite Four are designed to have a type-specific theme.

Type Effectiveness:
If the type of a move used by a Pokémon is strong against the opponent's type, then the damage done is twice the normal amount (x2). However, if a move's type is not very effective against the opponent's type, the damage done is half the normal amount (x0.5).

For Pokémon that have two types, the overall damage is calculated against both types combined. This means that if a move's type is strong against both of the opponent's types (such as Fireblast, a Fire-type move, used against a Paras, a Bug/Grass Pokémon), then the move does 4 times the damage (x4).

On the other hand, if a move's type is weak against both of the opponent's types (such as Flamethrower, a Fire-type move, used against an Omastar, a Water/Rock Pokémon), then the move does ¼ of the damage (x0.25).

Similarly, if the move is strong against one of the opponent's types but weak against the other (such as Razor Leaf, a Grass-type move, used against a Gyarados, a Water/Flying Pokémon), the move deals normal damage (x1).


If a move's type is completely ineffective due to one of the opponent's types, then the move does zero damage (x0), even if the opponent has a second type that would be vulnerable to it (as in Earthquake, a Ground-type move, used against a Charizard, a Fire/Flying Pokémon). Ground-type attacks are normally super effective against Fire-type Pokémon, however, since Charizard is also a Flying-type Ground-type attacks will not affect it.

Now that we have all that covered, let's look as specific Pokémon types and their weaknesses, resistances, immunities, and whether or not they can AFFECT other types of Pokémon.

 GHOST
-Super Effective Against: Ghost
-Weakness: Ghost
-Resistance: Poison
-Immunity: Fighting & Normal
-No Effect Against: Normal & Psychic
*Won't Affect Psychic In Generation 1 ONLY Due To A Glitch*
ELECTRIC
-Super Effective Against: Water & Flying
-Weakness: Ground
-Resistance: Electric & Flying
-Not Very Effective Against: Electric, Grass, & Dragon
-No Effect Against: Ground

 FLYING
-Super Effective Against: Bug, Fighting, & Grass
-Weakness: Electric, Rock, & Ice
-Resistance: Grass, Fighting, & Bug
-Immunity: Ground
-Not Very Effective Against: Electric & Rock

 PSYCHIC 
-Super Effective Against: Fighting & Poison
-Weakness: Bug
-Resistance: Psychic & Fighting
-Immunity: Ghost
*Immune To Ghost In Generation 1 ONLY Due To A Glitch*
-Not Very Effective Against: Psychic
GRASS
-Super Effective Against: Water, Ground, & Rock
-Weakness: Fire, Ice, Poison, Flying, & Bug
-Resistance: Water, Electric, Grass, & Ground
-Not Very Effective Against: Fire, Grass, Poison, Flying, Bug, & Dragon
BUG
-Super Effective Against: Grass, Psychic, & Poison
*Super Effective Against Poison In Generation 1 ONLY!*
-Weakness: Fire, Flying, Rock, & Poison
*Weak Against Poison In Generation 1 ONLY!*
-Resistance: Grass, Fighting, & Ground
-Not Very Effective Against: Fire, Fighting, & Flying
POISON
-Super Effective Against: Grass & Bug
*Super Effective Against Bug In Generation 1 ONLY!*
-Weakness: Ground, Psychic, & Bug
*Weak Against Bug In Generation 1 ONLY!*
-Resistance: Grass, Fighting, & Poison
-Not Very Effective Against: Poison, Ground, Rock, & Ghost
GROUND
-Super Effective Against: Fire, Electric, Poison, & Rock
-Weakness: Water, Grass, & Ice
-Resistance: Poison & Rock
-Immunity: Electric
-Not Very Effective Against: Grass & Bug
-No Effect Against: Flying
WATER
-Super Effective Against: Fire, Ground, & Rock
-Weakness: Grass & Electric
-Resistance: Fire, Water, & Ice
-Not Very Effective Against: Water, Grass, & Dragon

ICE
-Super Effective Against: Grass, Ground, Flying, & Dragon
-Weakness: Fire, Fighting, & Rock
-Resistance: Ice
-Not Very Effective Against: Water & Ice
DRAGON
-Super Effective Against: Dragon
-Weakness: Ice & Dragon
-Resistance: Fire, Water, Electric, & Grass
-Not Very Effective Against: NONE
NORMAL
-Super Effective Against: NONE
-Weakness: Fighting
-Resistance: NONE
-Immunity: Ghost
-Not Very Effective Against: Rock
-No Effect Against: Ghost
FIGHTING
-Super Effective Against: Normal, Ice, & Rock
-Weakness: Flying, & Psychic
-Resistance: Bug & Rock
-Not Very Effective Against: Poison, Flying, Psychic, & Bug
-No Effect Against: Ghost
ROCK
-Super Effective Against: Fire, Ice, Flying, & Bug
-Weakness: Water, Grass, Fighting, & Ground
-Resistance: Normal, Fire, Poison, & Flying
-Not Very Effective Against: Fighting & Ground
FIRE
-Super Effective Against: Grass, Ice, & Bug
-Weakness: Grass & Electric
-Resistance: Fire, Water, & Ice
-Not Very Effective Against: Water, Grass, & Dragon





Summary
-15 different types in Generation 1
-18 types in current Generation (Steel, Dark, & Fairy)
-A Pokémon may have one or two types
-Each type has a set of weaknesses and resistances
-Type match-ups are very important
-X0 if the move will not affect the Pokémon (Normal vs. Ghost, and vice versa)
-X1 is no weakness or resistance is applied (also if one of the Pokémon's types is weak against the attack while the other is resistant, see Razor Leaf used on a Gyarados)
-X2 if the defending Pokémon is weak against the attack
-X4 if the defending Pokémon has two types that are both weak against the attack (i.e. Rock Throw used on a Charizard)
-X0.5 if the defending Pokémon is resistant to the attack
-X0.25 if the defending Pokémon has two types that are both resistant to the attack (i.e. Flamethrower used on an Omastar)

Pokémon Vocab Words
Glitch
Weakness
Resistance
Immunity
Effect
Affect